Elements

Aeris

Air magic is the most carefree of the elements. In addition to the obvious, it governs:

  • Flight
  • Breath
  • Weather

Aqua

Water magic is soothing and gentle, but capable of enormous force. In addition to the obvious, it governs:

  • Liquids of all kinds

Ignis

Fire magic is the most destructive and unpredictable of the elements. In addition to the obvious, it governs:

  • Temperature (both heat and cold)

Terra

Earth magic is solid and dependable. In addition to the obvious, it governs:

  • Plants

There is some overlap between aspects of the elements and quadrants. Players and GM should narrate these overlaps in any way they find entertaining.